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From
the mind of Will Wright comes SPORE, a journey that takes you from the
origin and evolution of life through the development of civilization
and technology and eventually all the way into the deepest reaches of
outer space. Begin your odyssey at the dawn of life as a simple microbe
just trying to survive, then use the fun, intuitive Editors to evolve
the creature from its microscopic origins into an intelligent,
tool-using race. Guide your species as it builds (and the player
designs) villages, buildings, cities, and vehicles. Along the way to
becoming a global civilization you can choose whether to hunt or
forage, attack or trade, be nice or play rough. All the action takes
place in a huge, lush world populated with creatures evolved by other
players and shared over SPORE's central servers. When it's ready, your
one-time pond scum launches into space in its UFO on a grand voyage of
discovery, planet forming, or destruct-ion. As you explore and play in
this limitless universe of unique worlds, your personal Sporepedia
tracks all the creatures you've met and places you've visited. Take
complete control of your creature's fate as you guide it through the
following six evolutionary phases: Tidepool phase: Fight with other
creatures and consume them to adjust the form and abilities of your
creature. It's survival of the fittest at the most microscopic level.
Creature phase: Venture onto dry land and help your creature learn and
evolve with forays away from your safe haven. Carnivore or Herbivore?
Social or Independent? The choice is yours. Tribal phase: Instead of
controlling an individual creature, you are now caring for an entire
tribe of your genetic craftwork. Give them tools and guide their
interactions as you slowly upgrade their state of existence. City
phase: Bring your creatures' race into a new golden era by building up
the technology, architecture, and infrastructure of their city.
Civilization phase: Once your city is established, your creatures begin
seeking out and interacting with other cultures. You can have them do
so with an olive branch or a war cry—either way, the goal for your
creatures is to unify the planet. Space phase: The time has come to
move on to other worlds in your solar system. Make first-contact,
colonize, or terraform, then venture further to find other solar
systems scattered throughout a magnificently rendered galaxy. A
'mission' structure provides new goals and paths to follow as you begin
to spread through the universe. [Electronic Arts]
| PUBLISHER: |
Electronic Arts |
| DEVELOPER: |
Maxis |
| GENRE(S): |
Strategy |
| PLAYERS: |
1 |
| ESRB RATING: |
E10+ (Everyone 10 and Older) |
| RELEASE DATE: |
September 7, 2008 |
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